OK, so before you start, you can read that in different ways, and it made you look didn’t it. Exactly.
But I have to say, it was refreshing to hear Simon Chen calling it as it is and expressing something that I’ve been waffling on about over beers for some time but never here… WTF is it about Second Life and Twitter?
Sure, I get the fact that it’s nice, and very addictive, to get and send texts all the time, and that you can form a closer relationship with a community (or join in with a community) via that, but even on that front it just doesn’t grab me.
And it’s not really micro-blogging, because it’s not really publishing… it’s more like micro-email.
Same with Second Life… it’s full of whizz-bang FX, and again it’s got a very addictive quality (speaking as an old skool Sim City-er!), but fundamentally it does little for me except remind me of hanging out in a chat room all those years back, with voice.
Besides, it’s even more screwed than Twitter as it’s entire model depends on people using an alternative environment, at least Twitter has the web / phone thing just about right.
For my $0.02 I don’t think you’re too old Simon, I think it’s just a matter of taste… whereas facebook, blogging and web apps (although I’m not too sure about Mahalo :) have a kind of universal appeal, dare I say to be subverted as you wish, and can slip into anyone’s pocket, the specific thing about SL and the big ‘T’ is that they aren’t.
They’re geared towards very specific audiences, and for those audiences, they’re the best thing since sliced bread. They get hooked, and this is why (I suspect) we get to hear so very much about them.
Which isn’t to say that they’re not worthwhile, just that it’d be nice to hear slightly less about them.
But then, addictions can be very consuming.