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Archive for the ‘Usability & Design’ Category

Face-lift for SoulSoup

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For last few days many things happened in SoulSoup – but in the back-end!
First – SoulSoup’s guardian angel James upgraded SoulSoup to Wordpress 2.0+ and armoured with Akismet! :)
I did a complete design overhaul, started with Cutline Theme by Chris Pearson and then did my own modifications. Also some Wordpress coding is done – to integrate my Del.icio.us and Flickr etc.
I know most of the regular reader of SoulSoup – read it in their RSS reader, so a small request – drop by sometimes and let me know your opinion of new look of SoulSoup!

Related:
How to add Flickr Slideshow in your Blogpost or site
Incorporate Bloglines Blogroll using PHP

Written by anol

January 19th, 2007 at 2:41 am

CSS Workshop with Russ Weakley

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PebbleRoad (Maish) organized a one day CSS workshop at Singapore Polytechnic Graduates Guild Clubhouse on 8th February. CSS Workshop with Russ Weakley : Register here.

Designing with web standards is the de facto way to design websites, intranets and web applications. Thousands of business and government websites are reaping their benefits of usability, efficiency, scale and maintenance. And so should you.

Russ Weakley is a standards-based web designer, developer and trainer from Max Design, Australia, who has worked in the web industry for 10 years.
Russ co-chairs the Web Standards Group and has also produced a series of widely acclaimed CSS-based tutorials including Listamatic, Listamatic2, Listutorial, Floatutorial, Selectutorial. He recently wrote his first book, “Teach Yourself CSS in 10 Minutes“.

Written by anol

January 4th, 2007 at 3:02 am

Articles by Maish at PebbleRoad

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If you are like me – you are missing the great articles from Maish at elearningpost nowadays. So FYI – Maish is writing some wonderful articles on usability, information design and user experience design at his company website – PebbleRoad.com, here goes the feed

Check out some wonderful articles with practical guides and tips there –

Website Competitive Analysis – A Visual Approach

Creating & Maintaining a Web Style Guide

Using Wikis on the Intranet: The British Council Case Study

The Changing Face of University Websites

Written by anol

December 19th, 2006 at 4:02 pm

Designing Interactions from IDEO

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Bill Moggridge’s of IDEO published Designing Interactions. It’s is a book and a DVD as well as this website.

You can browse by chapter as well as by interview. When you choose an interview, a small version of the segment from the DVD plays. You can also download (free) the chapter of the week together with the relevant interview segments from the DVD.

In the Book Bill Moggridge introduces us to 40 influential designers who have shaped our interaction with technology. The introduction and final chapter combine to describe the approach to designing interactions that has evolved at IDEO. The 800 page book is illustrated with 700 color images. With the book is a DVD of 37 interviews, intercut with examples of interactions.

IDEO

Digital Technology has changed the way we interact with everything from the games we play to the tools we use at work.

Designers of digital technology products no longer regard their job as designing a physical object—beautiful or utilitarian—but as designing our interactions with it. In Designing Interactions, Bill Moggridge, designer of the first laptop computer (the GRiD Compass, 1981) and a founder of the design firm IDEO, tells us stories from an industry insider’s viewpoint, tracing the evolution of ideas from inspiration to outcome.

Moggridge and his interviewees discuss why a personal computers have windows in desktops, what made Palm’s handheld organizers so successful, what turns a game into a hobby, why Google is the search engine of choice, and why 30 million people in Japan choose the i-mode service for their cell phones. And Moggridge tells the story of his own design process and explains the focus on people and prototypes that has been successful at IDEO—how the needs and desires of people can inspire innovative designs and how prototyping methods are evolving for the design of digital technology.

Via : elearningpost

Written by anol

November 20th, 2006 at 9:45 am

Posted in Usability & Design

Method Acting and Persona

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Bring Your Personas to Life! from Boxes and Arrows

Method acting is a technique in which actors try to replicate the emotional conditions under which a character operates, in an effort to create a life-like, realistic performance. “The Method” typically refers to the practice of actors drawing on their own emotions, memories, and experiences to influence their portrayals of characters.

Your persona is your “character sketch.” For software development projects, it may include information about the persona’s demographics, attitude, goals, environment, and how he or she will interact with your software in the context of the day. More advanced personas will also include detailed descriptions of activities or scenarios—these become the scripts for your persona to follow.

Written by anol

November 18th, 2006 at 5:09 am

Posted in Usability & Design