Archive for September, 2005
Web 2.0 for Designers by Richard MacManus & Joshua Porter – at Digital Web Magazine – a must read
Enter Web 2.0, a vision of the Web in which information is broken up into “microcontent” units that can be distributed over dozens of domains. The Web of documents has morphed into a Web of data. We are no longer just looking to the same old sources for information. Now we’re looking to a new set of tools to aggregate and remix microcontent in new and useful ways.
Six trends that characterize Web 2.0 for designers
- Writing semantic markup (transition to XML)
- Providing Web services (moving away from place)
- Remixing content (about when and what, not who or why)
- Emergent navigation and relevance (users are in control)
- Adding metadata over time (communities building social information)
- Shift to programming (separation of structure and style)
Writely is a web word processor that provides simple and secure document collaboration and publishing on the web using only the browser. And its free.
Read-Write Web? Web 2.0 – where web is THE platform?
I am trying it out – so far it’s working great. Nice UI, intuitive, all the basic word processing options are there. Collaboration option is simply great!
How about adding a XML feed option – whenever someone edit a document the ‘owner’ get’s a ping – or something like that. A tagging (or even folder) option would be nice too.
Try out Writely – it’s so cool!
John Seely Brown explores learning environment of tomorrow (or today? future is already here – only not evenly distributed!) – covering new form and format of classroom, game based learning to collaborative co-creation of knowledge by blogs wikis. I am loving it!
To Quote –
Learning to be
- Enculturating into the practices of a field often via legitimate peripheral participation – apprenticeship
- a way of seeing
- a way of knowing
- sensing what constitutes an interesting problem
- knowing what constitutes an elegant solution
- being able to engage in productive inquiry
Found Via : Mc’Gees Musings
Designing for Experience: Frameworks and Project Stories by Marc Rettig & Aradhana Goel [PDF]
1 hour of my morning was hijacked by the presentation slides by Marc and Aradhana. With the case studies of Carnegie Library of Pittsburgh and VasSol CANVAS (a medical software interface) – authors managed to articulate the essence of user experience design – putting yourself first to the user’s shoe and keep it as simple as possible (but not simpler!).
When WE are going to do such deep study for learning experience designing?
How long we will try to fit-it-all in ADDIE or any other specific model?
How long we are going to sale snake oils?
Anyway..to quote :
Experience design, or “design for experience” is a name for enlarging scope to consider patterns of life, goals, activity, context, repeated use, learning, sharing, emotion, and more…while applying The Design Process.
To do a good job of this, we have to understand as much as we can about the context, the activity, what else is going on, where people’s attention is focused, what happens before and after, what their goals are, and more.
Tools discussed for creating engaging user experience:
- Rich persona, documenting the variety of journeys people have across many systems and interactions
- Annotated point-of-view photographs
- Breakpoint analysis
- Models that map information needs to a model of people’s experience
found via : elearningpost